AI Insights · Timothy · July 2022
Top 5 Basketball Games Apps in Bulgaria Q2 2022
Explore the performance of the top 5 basketball games apps in Bulgaria during Q2 2022, including insights on downloads, revenue, and active users.
During the second quarter of 2022, basketball games on both iOS and Android platforms in Bulgaria saw varied performance metrics. Here’s a closer look at the top 5 apps: Basketball Stars™: Multiplayer, NBA LIVE Mobile Basketball, Mini Basketball, NBA 2K Mobile Basketball Game, and Dunk Shot.
Basketball Stars™: Multiplayer from Miniclip.com experienced a fluctuating trend in weekly revenue, starting at around $60 and peaking at $87 in mid-April before declining to $18 by the third week of June. Weekly downloads for the app began at approximately 687, rising to 1.3K in early May, and then gradually decreasing to 516 by the end of June. The app's weekly active users also showed a similar pattern, starting at 2.2K and peaking at 3.4K in early May, before dropping to 2.3K by the end of the quarter.
NBA LIVE Mobile Basketball by Electronic Arts saw a varied revenue trend, starting at $95 and showing fluctuations, with a low of $10 in late May and a rise to $64 in early June. Weekly downloads fluctuated between 397 and 659, with a peak in early June. The app maintained a robust weekly active user base, starting at 5.3K and reaching a high of 7.7K in late May, ending the quarter at 6.3K.
Mini Basketball, another title from Miniclip.com, had a modest revenue performance, starting at $67 and fluctuating through the quarter, reaching a low of $9 in early June and ending at $33. Weekly downloads started strong at 1.2K but steadily declined to 282 by the end of June. Weekly active users mirrored this trend, starting at 1.9K and decreasing to 634 by the end of the quarter.
NBA 2K Mobile Basketball Game from 2K saw its revenue peak at $188 in mid-April, before declining to around $57 by the end of June. Downloads showed a steady pattern, starting at 254 and peaking at 419 in early June, before ending the quarter at 313. Weekly active users for the game gradually increased from 330 to a peak of 500 in mid-June, finishing at 433.
Lastly, Dunk Shot by Ketchapp had minimal revenue fluctuations, with slight peaks at $7 in late April and mid-June. Weekly downloads showed minor fluctuations, starting at 299 and peaking at 397 in early May, before ending at 246. The app maintained a stable weekly active user base, starting at 2.0K and peaking at 2.5K in early May, ending the quarter at 2.3K.
For more detailed insights and data, visit Sensor Tower.